Custom Mission System
The Custom Mission System allows users to create their own Missions for use with Counter-Strike: Condition Zero. These Mission Packs may include new maps, new challenges, new bot personalities, new bot skins, and so on.
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Task Reference
For each task listed below, required parameters are enclosed in < >, and optional parameters are enclosed in [ ]. Multiple optional parameters are separated by a vertical bar.
The optional parameter «survive» means the player must complete the task in a single round without being killed. The optional parameter «inarow» means the player must complete the task over potentially several rounds without dying.
General Tasks
injure <N> [survive | inarow]
The player must injure at least <N> enemies.injurewith <N> <weapon> [survive | inarow]
The player must injure at least <N> enemies using the weapon or weapon class <weapon>.kill <N> [survive | inarow]
The player must kill <N> enemies.killwith <N> <weapon> [survive | inarow]
The player must kill <N> enemies with the weapon or weapon class <weapon>.killall
The player’s team must win at least one round by eliminating everyone on the enemy team.killblind <N> [survive | inarow]
The player must kill <N> flashbang-blinded enemies.headshot <N> [survive | inarow]
The player must kill <N> enemies with headshots.headshotwith <N> <weapon> [survive | inarow]
The player must kill <N> enemies with headshots using the weapon or weapon class <weapon>winfast <S> [survive]
The player’s team must win a round in less than <S> seconds.
Bomb Defuse Scenario Tasks
plant <N> [survive | inarow]
The player must plant the bomb <N> times.defuse <N> [survive | inarow]
The player must defuse the bomb in <N> separate rounds.preventdefuse <N> [survive | inarow]
The player must prevent any defuse attempts in each of <N> rounds. The task fails if the bomb is not planted or a CT starts to defuse.killdefuser <N> [survive | inarow]
The player must kill a CT in the act of defusing a planted bomb <N> times.
Hostage Rescue Scenario Tasks
rescue <N> [survive | inarow]
The player must rescue at least <N> hostages.rescueall
The player must rescue all of the hostages in a single round.stoprescue <N> [survive | inarow]
The player must kill a CTs who is escorting hostages back to a Rescue Zone <N> times.defendhostages <N>
No hostage may be rescued during each of <N> rounds. Hostages may die, but they can’t be rescued.hostagessurvive <N>
All hostages must be living at the end of each of <N> rounds. No hostage can die, but they can be rescued.
VIP Scenario Tasks
killvip <N> [survive | inarow]
The player must kill the VIP <N> times